fix: resolve Prettier markdown code block parsing errors

- Fix syntax errors in skills markdown files (.github/skills, .opencode/skills)
- Change typescript to tsx for code blocks with JSX
- Replace ellipsis (...) in array examples with valid syntax
- Separate CSS from TypeScript into distinct code blocks
- Convert JavaScript object examples to valid JSON in docs
- Fix enum definitions with proper comma separation
This commit is contained in:
2026-01-20 21:09:29 +01:00
parent 7932fe7386
commit cd05fc8648
177 changed files with 5042 additions and 5541 deletions

View File

@@ -12,19 +12,25 @@ Load large data or modules only when a feature is activated.
**Example (lazy-load animation frames):**
```tsx
function AnimationPlayer({ enabled, setEnabled }: { enabled: boolean; setEnabled: React.Dispatch<React.SetStateAction<boolean>> }) {
const [frames, setFrames] = useState<Frame[] | null>(null)
function AnimationPlayer({
enabled,
setEnabled,
}: {
enabled: boolean;
setEnabled: React.Dispatch<React.SetStateAction<boolean>>;
}) {
const [frames, setFrames] = useState<Frame[] | null>(null);
useEffect(() => {
if (enabled && !frames && typeof window !== 'undefined') {
import('./animation-frames.js')
.then(mod => setFrames(mod.frames))
.catch(() => setEnabled(false))
if (enabled && !frames && typeof window !== "undefined") {
import("./animation-frames.js")
.then((mod) => setFrames(mod.frames))
.catch(() => setEnabled(false));
}
}, [enabled, frames, setEnabled])
}, [enabled, frames, setEnabled]);
if (!frames) return <Skeleton />
return <Canvas frames={frames} />
if (!frames) return <Skeleton />;
return <Canvas frames={frames} />;
}
```